http://wiki.white-wolf.com/exalted/inde ... _Infernals
Just what it says. Michael Goodwin is a freelancer who has written huge chunks of the Exalted books, including most of the core book mechanics, I think large amounts of the Lunar charms (I know he wrote the DotFA Lunar charms), and is writing the Infernal charmset for the upcoming suppliment.
Just what it says. Michael Goodwin is a freelancer who has written huge chunks of the Exalted books, including most of the core book mechanics, I think large amounts of the Lunar charms (I know he wrote the DotFA Lunar charms), and is writing the Infernal charmset for the upcoming suppliment.
More stuff for my reference:
http://wiki.white-wolf.com/exalted/inde ... nd_Sorcery
There's an errata here that says Wound-Mending Care Technique's healing occurs at the end of treatment instead of the end of the day. Solars now have an insta-heal ability.
http://wiki.white-wolf.com/exalted/inde ... nd_Sorcery
There's an errata here that says Wound-Mending Care Technique's healing occurs at the end of treatment instead of the end of the day. Solars now have an insta-heal ability.
http://forums.white-wolf.com/cs/forums/ ... ageIndex=1
Dice pools an maximums. This was actually sort of eye-opening, because we've been interpreting some things incorrectly.
1) any charm which adds succeses to a dice pool EXCEPT FOR THE SECOND EXCELLENCY does not count towards the dice adder cap for charm usage. This means the capstone charm of Valor style is BITCHIN'
2) there is a cap on how much can be added to ANY static value, which includes DV's, of ((Attribute+Ability)/2). This means that any charm with text such as 'Double your DV' is maxing out your static cap and cannot be meaningfully combined with other DV-boosting effects. This also means that while charms like Flickering Flame (Evasion? The dodging one from Fire Dragon) are really nice, they do not add to DV without limit - they're all bounded by the (Att+Ability)/2 cap.
EDIT: Actually static value cap is based on dice pool cap. To quote Plague of Hats:
Dice pools an maximums. This was actually sort of eye-opening, because we've been interpreting some things incorrectly.
1) any charm which adds succeses to a dice pool EXCEPT FOR THE SECOND EXCELLENCY does not count towards the dice adder cap for charm usage. This means the capstone charm of Valor style is BITCHIN'
2) there is a cap on how much can be added to ANY static value, which includes DV's, of ((Attribute+Ability)/2). This means that any charm with text such as 'Double your DV' is maxing out your static cap and cannot be meaningfully combined with other DV-boosting effects. This also means that while charms like Flickering Flame (Evasion? The dodging one from Fire Dragon) are really nice, they do not add to DV without limit - they're all bounded by the (Att+Ability)/2 cap.
EDIT: Actually static value cap is based on dice pool cap. To quote Plague of Hats:
No. As per Manual: Lunars, the limit is based on the beings' type, not always (Attribute + Ability). So, Solars can add a maximum of ([Attribute + Ability] ÷ 2) to static values, Lunars can add up to (Attribute ÷ 2), Sidereals...who really knows, Dragon-Bloods ([Ability + Specialty] ÷ 2), spirits (Essence ÷ 2).
Last edited by Avilister on Tue Mar 10, 2009 3:12 pm, edited 1 time in total.
Exalted Calender:
http://rpg.divnull.com/exalted/cal.html
http://rpg.divnull.com/exalted/cal.html
http://forums.white-wolf.com/cs/forums/ ... ageIndex=2
more on mass combat
more on mass combat
Threading the Gerbil since 1982
Infernals spoilers thread: http://forums.white-wolf.com/cs/forums/t/2031.aspx
A manse for every hearthstone in print:
http://wiki.white-wolf.com/exalted/inde ... straKiseki
http://wiki.white-wolf.com/exalted/inde ... straKiseki
This anime is, so far, only good for the fight scenes. The fight scenes manage to capture the essence of Exalted combat, even though that may not mean to:
http://www.youtube.com/watch?v=T_qJxdBH620 - selected clips (particularly from about the 4:20 mark onward - there's actually a use of a perfect parry at about 5:45)
http://www.youtube.com/watch?v=T_qJxdBH620 - selected clips (particularly from about the 4:20 mark onward - there's actually a use of a perfect parry at about 5:45)
A damn fine looking, if somewhat less detailed, map of creation:
http://morhin.deviantart.com/art/Map-of ... n-84977565
http://morhin.deviantart.com/art/Map-of ... n-84977565
The Hundredgold Facets of Enlightenment
Charms by Plague of Hats, including ports of a good deal of the stuff from Lords of Creation and lots of new things. They're even lightly playtested! Includes handy, good looking PDF document. I'm still reading things over, but its neatsauce so far.
Charms by Plague of Hats, including ports of a good deal of the stuff from Lords of Creation and lots of new things. They're even lightly playtested! Includes handy, good looking PDF document. I'm still reading things over, but its neatsauce so far.