I mentioned 3rd since it does target static values (like DV) and the style revolves around it (first charm is a 2m discount on 3rd when used in conjunction with this style)
That which is not dead can eternal lie and with strange eons even death may die
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
to my knowledge you would still be able to use 3rd. it occurs in step 5a/6d. you could use the parry charm, then once you see you are failing, you could then activate 3 to suddenly pop over what you needed, converting your fail to a success. then the whole mess resolves.
those are terrestrial styles? huh, must have missed that. they sound celestial.
those are terrestrial styles? huh, must have missed that. they sound celestial.
Threading the Gerbil since 1982
so how does that work with the first and 2nd then??
That which is not dead can eternal lie and with strange eons even death may die
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
little secret:
i looked at the names and the description for roughly 10-30 seconds, and said to myself "i think this would add variety to the game, and would be interesting, and would be more along the lines of what i wanted anyway. sure don't want to read this though. i should post that i'm using this, and they will read it, since it gives them power, and talk about it. huh, i wonder what they do... hmm, i'm hungry and tired. goodbye computer."
i looked at the names and the description for roughly 10-30 seconds, and said to myself "i think this would add variety to the game, and would be interesting, and would be more along the lines of what i wanted anyway. sure don't want to read this though. i should post that i'm using this, and they will read it, since it gives them power, and talk about it. huh, i wonder what they do... hmm, i'm hungry and tired. goodbye computer."
Threading the Gerbil since 1982
sorry was meaning how do you raise static values (like DV) with the first and 2nd excellencies
That which is not dead can eternal lie and with strange eons even death may die
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
First - Say I'm a Solar and I spent 3m on the 1st Ex to raise a DV. I then roll my three dice (up to 6 dice if I were a DB). Any successes I get raise the DV directly. If I got a 1, a 7, and a 10, I would get +3 DV. if I got a 1, a 2, and, 3 I'd get nothing.
Second - For every 2m spent on the 2nd Excellency for all currently published Exalt types, you gain +1 DV.
Both of these have the same dice caps they normally do. The main caveat is that no combination of excellencies can increase a static value by more than its current amount. So while you may roll your 10 dice (5Attrib+5Ability) for the 1st Ex and get 20 successes (all 10's), its not going to get you more than +5 DV.
Second - For every 2m spent on the 2nd Excellency for all currently published Exalt types, you gain +1 DV.
Both of these have the same dice caps they normally do. The main caveat is that no combination of excellencies can increase a static value by more than its current amount. So while you may roll your 10 dice (5Attrib+5Ability) for the 1st Ex and get 20 successes (all 10's), its not going to get you more than +5 DV.
thanks.. that helps alot
one question though on the example for the first
you showed spending 3m and getting 2 successes and gaining +3DV is this a typo or is it that you get the increase based on motes spent?
one question though on the example for the first
you showed spending 3m and getting 2 successes and gaining +3DV is this a typo or is it that you get the increase based on motes spent?
That which is not dead can eternal lie and with strange eons even death may die
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
- Liquidprism
- Lost Soul
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At your request here is a website that has all the Avatar episodes for download, or just to watch. They aren't all the best quality, but most are good, and watchable.
http://avatarchapters.org/
http://avatarchapters.org/
All things in moderation...Except syrup.
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