Exalted: Interest and Recruitment
Posted: Sat Mar 29, 2008 6:24 pm
Per my posts on the 'Cutting back on Role Playing' thread, I figured I'd try to gauge general interest in Exalted.
I know there are varying levels of knowledge of what Exalted is among the people that read these forums. At its core, Exalted is a fantasy role-playing game. The principal difference that separates Exalted from most of your fantasy-fare is that Exalted does not draw inspiration from Tolkien's Lord of the Rings, as many others do, but instead from epics (both Eastern and Western) such as The Illiad, Journey to the West, and The Arabian Nights. Its second source of inspiration is pulp comics. Drawing from images like those of Tarzan, Conan the Barbarian, Exalted describes epic heroes who are inherently larger-than-life. Further contributing to the over-the-top style of Exalted are anime, manga, video games, and wuxia films. Heroes in Exalted literally burn with the power of their patron in many cases. They're capable of stunts that are normally only possible with wire-fu and highly trained and choreographed fighters by default.
The Exalted, the characters, are divided into different types depending on their patron - the source of their power. The default Exalt type are the Solar Exalted, who are raised up by their patron, the Unconquered Sun, for their boundless skill and potential. They are the most powerful type of Exalt, as their patron is the most powerful of the deities. Despite the descriptions above, not all Exalts are combat-badasses, though many are accidentally. Each type of Exalt is divided into castes based on some set of parameters. For the Solar Exalted, these castes are named for different times of the day and are divided by the role that they play in the greater scheme of things. This gives each type of Exalt a default set of proficiencies and a power that is unique to their caste. Members of other castes are still able to pick up Charms (the special powers of Exalts and most other types of creatures) from the abilities that are categorized into a caste other than their own, often with the same ease that they learn their own caste abilities, though the power inherent to each caste, called the 'anima banner' remains unique.
In the 'current' default setting of Exalted, the Solar Exalted are considered demons by the majority of the population of Creation. Over a thousand years ago their subordinates, the Terrestrial Exalted, more commonly known as the Dragon-blooded, as their power is granted by the five great elemental dragons, rose up and slaughtered the Solars. This was mostly only possible due to the extremely large number of Dragon-blooded compared to the Solars. They eventually formed an empire, ruled by the Scarlet Dynasty, that has ruled Creation since then. The Scarlet Dynasty pushes a state religion called the Immaculate Order that teaches that the Solars are cursed demons that have descended into madness and must be destroyed at all costs.
They are not far from wrong. All of the different types of Exalted were originally created to be divine weapons against the creators of Creation and the gods, the Primordials. Though the Exalted managed to defeat the Primordials during the Primordial war and then lead creation into the glorious years of the First Age, the Primordials cursed the Exalted for defeating them. This curse is insidious, and its bearers are wholly unaware of it, chalking its effects up to corruption, possession, or any of a dozen other causes.
Thus, the default setting of Exalted, thrusts the players into the roles of the Solar Exalted, powerful beyond the kin of mortals, persecuted for the power they posses, but able to sway the hearts of nations, destroy entire cities, or pretty much do anything else imaginable. What these Exalts do with their power is up to them. The Unconquered Sun is notoriously closed-mouthed and provides no direction. Will they try to uncover the secrets of the lost First Age? Will they create an Army with which to battle the Scarlet Empire? Will they attempt to forge order from chaos, and expand Creation by forcing shape into the Wyld chaos that surrounds Creation? Any of these things and many, many more are possible for the characters.
----
That introduction out of the way, here's what I've got to add. I like Exalted a lot: it's awesome by its very nature. There are several types of Exalted, all of which are detailed as potential player characters. Generally the Dragon-blooded and the Solars are the two that are most 'practical' to play in most cases, as there is generally more for each of them to do. My personal preference is for the Solars, as they get all of the neat toys, and most of their job is to reclaim what they've lost rather than to maintain what they have. Other types of Exalted (there are five in total, each divided into five castes) all have their own goals, both as a community and individually. I've already gone on at length here, so I won't describe any of them in this post. If prompted I can describe them in a future post, or in person. I can, believe me, talk about Exalted for hours.
Ultimately, I'm just trying to gauge interest in Exalted, to see if people are interested in playing and, if so, get some sort of idea what they'd like to see out of a game. For all that I've talked about the combat aspects of Exalted, there are entire castes of Exalts that are devoted to non-combat tasks. An Exalt can easily be just as effective as a socially or mentally based character. In some cases, they'll actually be more effective, as not everything in Exalted can be resolved with violence.
I know there are varying levels of knowledge of what Exalted is among the people that read these forums. At its core, Exalted is a fantasy role-playing game. The principal difference that separates Exalted from most of your fantasy-fare is that Exalted does not draw inspiration from Tolkien's Lord of the Rings, as many others do, but instead from epics (both Eastern and Western) such as The Illiad, Journey to the West, and The Arabian Nights. Its second source of inspiration is pulp comics. Drawing from images like those of Tarzan, Conan the Barbarian, Exalted describes epic heroes who are inherently larger-than-life. Further contributing to the over-the-top style of Exalted are anime, manga, video games, and wuxia films. Heroes in Exalted literally burn with the power of their patron in many cases. They're capable of stunts that are normally only possible with wire-fu and highly trained and choreographed fighters by default.
The Exalted, the characters, are divided into different types depending on their patron - the source of their power. The default Exalt type are the Solar Exalted, who are raised up by their patron, the Unconquered Sun, for their boundless skill and potential. They are the most powerful type of Exalt, as their patron is the most powerful of the deities. Despite the descriptions above, not all Exalts are combat-badasses, though many are accidentally. Each type of Exalt is divided into castes based on some set of parameters. For the Solar Exalted, these castes are named for different times of the day and are divided by the role that they play in the greater scheme of things. This gives each type of Exalt a default set of proficiencies and a power that is unique to their caste. Members of other castes are still able to pick up Charms (the special powers of Exalts and most other types of creatures) from the abilities that are categorized into a caste other than their own, often with the same ease that they learn their own caste abilities, though the power inherent to each caste, called the 'anima banner' remains unique.
In the 'current' default setting of Exalted, the Solar Exalted are considered demons by the majority of the population of Creation. Over a thousand years ago their subordinates, the Terrestrial Exalted, more commonly known as the Dragon-blooded, as their power is granted by the five great elemental dragons, rose up and slaughtered the Solars. This was mostly only possible due to the extremely large number of Dragon-blooded compared to the Solars. They eventually formed an empire, ruled by the Scarlet Dynasty, that has ruled Creation since then. The Scarlet Dynasty pushes a state religion called the Immaculate Order that teaches that the Solars are cursed demons that have descended into madness and must be destroyed at all costs.
They are not far from wrong. All of the different types of Exalted were originally created to be divine weapons against the creators of Creation and the gods, the Primordials. Though the Exalted managed to defeat the Primordials during the Primordial war and then lead creation into the glorious years of the First Age, the Primordials cursed the Exalted for defeating them. This curse is insidious, and its bearers are wholly unaware of it, chalking its effects up to corruption, possession, or any of a dozen other causes.
Thus, the default setting of Exalted, thrusts the players into the roles of the Solar Exalted, powerful beyond the kin of mortals, persecuted for the power they posses, but able to sway the hearts of nations, destroy entire cities, or pretty much do anything else imaginable. What these Exalts do with their power is up to them. The Unconquered Sun is notoriously closed-mouthed and provides no direction. Will they try to uncover the secrets of the lost First Age? Will they create an Army with which to battle the Scarlet Empire? Will they attempt to forge order from chaos, and expand Creation by forcing shape into the Wyld chaos that surrounds Creation? Any of these things and many, many more are possible for the characters.
----
That introduction out of the way, here's what I've got to add. I like Exalted a lot: it's awesome by its very nature. There are several types of Exalted, all of which are detailed as potential player characters. Generally the Dragon-blooded and the Solars are the two that are most 'practical' to play in most cases, as there is generally more for each of them to do. My personal preference is for the Solars, as they get all of the neat toys, and most of their job is to reclaim what they've lost rather than to maintain what they have. Other types of Exalted (there are five in total, each divided into five castes) all have their own goals, both as a community and individually. I've already gone on at length here, so I won't describe any of them in this post. If prompted I can describe them in a future post, or in person. I can, believe me, talk about Exalted for hours.
Ultimately, I'm just trying to gauge interest in Exalted, to see if people are interested in playing and, if so, get some sort of idea what they'd like to see out of a game. For all that I've talked about the combat aspects of Exalted, there are entire castes of Exalts that are devoted to non-combat tasks. An Exalt can easily be just as effective as a socially or mentally based character. In some cases, they'll actually be more effective, as not everything in Exalted can be resolved with violence.