screw your perfect parry/dodge...
Posted: Mon Jan 19, 2009 4:56 pm
CEASELESS ARGUMENTS
Cost: 1m, 1wp; Mins: Martial Arts 4, Conviction 4, Essence
3; Type: Extra Action
Keywords: Combo-Basic
Duration: Instant
Prerequisite Charms: Driving the Point Home
Sometimes a debater’s opponent can brush her arguments
aside without admitting their purpose. Once the devotee of
Conviction learns this skill, she becomes expert at pressing
her point, often repeating it ad nauseam, until her opponent
concedes the point or simply gives up.
This magical fl urry provides another attack as long as
the attack previous was unsuccessful. Each attack uses the
martial artist’s full dice pool and increases the onslaught
penalty as normal. The martial artist may continue to attack
at her full dice pool until she hits her opponent. She can
make no more attempts than she has dots of Conviction,
however, and each repeated attempt must be identical to
the original attack.
Cost: 1m, 1wp; Mins: Martial Arts 4, Conviction 4, Essence
3; Type: Extra Action
Keywords: Combo-Basic
Duration: Instant
Prerequisite Charms: Driving the Point Home
Sometimes a debater’s opponent can brush her arguments
aside without admitting their purpose. Once the devotee of
Conviction learns this skill, she becomes expert at pressing
her point, often repeating it ad nauseam, until her opponent
concedes the point or simply gives up.
This magical fl urry provides another attack as long as
the attack previous was unsuccessful. Each attack uses the
martial artist’s full dice pool and increases the onslaught
penalty as normal. The martial artist may continue to attack
at her full dice pool until she hits her opponent. She can
make no more attempts than she has dots of Conviction,
however, and each repeated attempt must be identical to
the original attack.