CAPTAIN’S FILE
EXEMPLAR, ATERNAN AMBASADOR
Exemplar is a naïve young woman from a world in which supers took over the planet and created a utopian society. Idolizing the great heroes of the past, and with little to do aside from work her assigned job as a janitor, she has sought to emulate their breadth of knowledge and intensive training, but ironically her dedication to the warlike ways of the past have put her at odds with the now pacifist society.
Despite her intensive training, she has had little real experience utilizing any of her knowledge, and thus has low scores in a wide variety of different abilities.
In the event of problems with her, contact Dr. Wyrd in the Federation Council of Magical Safety and Security office, or Badger in the Aternan Sanitation Department.
RACE
Easy to Read [-10]
Light Sleeper [-5]
On the Edge [-15]
Social Stigma (-1 reaction from non-supers) [-5]
Supernatural Features (xxx) [-5]
Supernatural Features (xxx) [-5]
Time Sickness (Critical {-20} & Acute {x2}, p.181IW; only Time travel –50%) [-20]
Unusual Biochemistry [5]
Weak Jaw [-2]
Weirdness Magnet [-15]
Xenophilia (SC=12) [-10]
Code of Honor [-1]
Congenial [-1]
Wealth (struggling; ½ starting) [-10]
Lower birthrate (quirk) [-1]
= -110
+1 ST [+10]
+1 HT [+10]
Appearance (Universal +25%; Off the shelf looks –50%; +4) [+12]
Flight (Space +20%; Latent –50%) [+30]
High Pain Tolerance [+10]
Longevity [+2]
Resistance (Metabolic Hazards +3) [+10]
Resistance (Shock/Stun/unconsciousness +3) [+10]
Sanitized Metabolism [+1]
= +95
CHARACTER
DISADVANTAGES
Guilt Complex [-5]
Oblivious (-1 influence rolls) [-5]
Overconfidence [-5]
Pacifism (won’t harm innocents) [-10]
Phantom Voices [-5]
Selfless [-5]
Sense of Duty (all sentient beings) [-20]
Shyness (mild, -1 social rolls) [-5]
Social Stigma (martial tattoos/violent; –3 own society only) [-5]
Truthfulness [-5]
Workaholic [-5]
= -75
ATTRIBUTES
ST +4 [+40] =15
IQ +2 [+40] =12
DX +2 [+40] =12
HT +0 [+0] =11
ADVANTAGES
Ceremonial Status (Honorary Ensign) [+1]
Doesn’t Eat [+5]
10 base cost
-50% Latent
Doesn’t Breath [+20]
20 base cost
Higher Purpose [+5]
5 base cost
Protect those to whom the Sense of Duty disadvantage applies
Regeneration [+68]
150 base cost
+40% Radiation Regeneration
-5% Nuisance: Obvious (“Um, guys, wasn’t that one missing its chest a second ago?”)
-5% Nuisance: -1 to Concentration based rolls while regenerating (growing back skin is distracting)
-20% Nuisance: -4 reaction penalty while regenerating (“Eeew… Is that your spleen?!”)
-25% Temporary disadvantage: Bad Temper (when you’re in pain, your attitude isn’t very good)
-50% Nuisance: Backlash results in -10 Health while regenerating (all the body’s resources are focused on healing)
Regrowth [+8]
40 base cost
-60% Nuisance: -6 pain penalty when regrowing a body part (those fresh nerves hurt)
-20% Nuisance: -4 reaction penalty when regrowing a body part (it’s a bit unsettling watching something reconstruct themselves from the bone up)
Resistance (Metabolic Hazards; upgrade racial to immunity) [+20]
30 base cost
-10pts for racial Resistance
Resistance (Shock/Stun/unconsciousness; upgrade racial to immunity) [+20]
30 base cost
-10pts for racial Resistance
Trained By a Master [+27]
30 base cost
-10% Nuisance: -4 reaction penalty; own culture only ( Pacifist culture that recognizes martial arts as a path to barbaric ways)
Unaging [+15]
15 base cost
-2pts worth of racial Longevity
Unkillable [+30]
150 base cost
-5% Nuisance: Can’t use Tactics or Strategy skills while at –HP (Uh, yeah… still missing half that brain there…)
-5% Nuisance: Obvious (“He just won’t go down… Jump him!”)
-5% Nuisance: -1 to concentration based rolls when at –HP (being quasi-dead is distracting)
-20% Nuisance: -4 Reaction Penalty while at –HP (“What… What in Hades is it?!”)
-20% Nuisance: -2 pain penalty when at –HP (it hurts having half your body missing)
-25% Temporary Disadvantage: Impulsiveness when at –HP (hard to think with half your brain missing…)
Vacuum Support [+5]
=224
SKILLS
Detective! [6] –2
Ninja! [12] –1
Technology! [6] –2
Science! [6] –2
Cryptography [1] -2
Expert Skill-Supers [2] -1
Forgery [1] -2
Free Fall [2] +0
Mental Strength [2] +1
Mental Block [1] -1
Occultism [1] -1
Scrounging [1] +0
Strategy-Land [1] -2
Survival [1] -1
Tactics [1] -2
Swimming [1] +0
Lifting [1] –1
=46