errata:
reinforced lands produce two resources
bonded lands produce a resource for the player they are bonded to, regardless of who currently controls it.
explorer adds to all rolls involving exploration, except the Gatherer Determination roll.
if a result is rolled on the exploration chart that does not exist in the listed set, default to a common creature from core as though it had been rolled.
reinforced lands produce two resources
bonded lands produce a resource for the player they are bonded to, regardless of who currently controls it.
explorer adds to all rolls involving exploration, except the Gatherer Determination roll.
if a result is rolled on the exploration chart that does not exist in the listed set, default to a common creature from core as though it had been rolled.
Threading the Gerbil since 1982
I like those additions...
might I suggest on the level 6 explorer that you get to fudge the gatherer roll as well but limit it to 1 or 2 steps since there are times when there are not 6 items on the list which would mean player's choice... might not be bad but could really be powerful
might I suggest on the level 6 explorer that you get to fudge the gatherer roll as well but limit it to 1 or 2 steps since there are times when there are not 6 items on the list which would mean player's choice... might not be bad but could really be powerful
That which is not dead can eternal lie and with strange eons even death may die
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
LIST OF ENCHANT WORLD EFFECTS
Bazaar of Wonders
Caverns of Despair
Chaosphere
Concordant crossroads
Elkin Lair
Eye of Singularity
Field of Dreams
Forsaken Wastes
Gravity Sphere
Koskun Falls
Lands Edge
Living Plane
Mystic Decree
Nether Void
Null Chamber
Revelation
Serra Aviary
Storm World
Teferi's Realm
Tombstone Stairwell
Arboria
Lumithread Field
Abundance
Angelic Chorus
Ashling's Prerogative(roll odd or even)
Barren Glory(?)
Bitterblossom
Cream of the Crop
Favor of the Mighty
Forced Fruition
Furnace of Rath
Gaea's Anthem
Imperial mask
Manabarbs
Mortal Combat
Muraganda Petroglyphs
Rites of Flourishing
Root Maze
Seismic Assault
shared Animosity
Upwelling
Wild Pair
Celestial Dawn
Conspiracy
Stormbind
Counterbalance
Frozen Aether(counts all players?)
High Ground
Paradox Haze
Primal Rage
Rule of Law
Telepathy
Rite of Passage
Anvil of Bogardan
Ashnod's Altar
Aladdin's Lamp
Altar of Dementia
Arena of the Ancients
Armageddon Clock(?)
Barl's Cage(?)
Blood Clock
Booby Trap
Book of Rass
Bottled Cloister
Bubble Matrix
Cloudstone Curio
Coat of Arms(?)
Coral helm
Crawlspace
Crown of Convergence
Crucible of Worlds
Crumbling Sanctuary(?)
Cryptic Gateway
Cursed Totem
Damping Engine(?)
Damping Matrix(?)
Defense Grid
Dolmen gate
Doom Cannon
Eon Hub
Feroz's Ban
Forcefield(?)
Gate to the Aether(?)
General's Regalia
Hair-Strung Koto(?)
Helm of Chatzuk
Horn of Greed
Horn of Plenty
Howling Mine
Illusionary Mask
Infinite Hourglass(?)
Ivory Tower
Jade Monolith
Jinxed Idol(?)
Juntu Stakes
Kyren Archive
Lifeline(?)
Mana Web
Mirari
Mirror Gallery
Bazaar of Wonders
Caverns of Despair
Chaosphere
Concordant crossroads
Elkin Lair
Eye of Singularity
Field of Dreams
Forsaken Wastes
Gravity Sphere
Koskun Falls
Lands Edge
Living Plane
Mystic Decree
Nether Void
Null Chamber
Revelation
Serra Aviary
Storm World
Teferi's Realm
Tombstone Stairwell
Arboria
Lumithread Field
Abundance
Angelic Chorus
Ashling's Prerogative(roll odd or even)
Barren Glory(?)
Bitterblossom
Cream of the Crop
Favor of the Mighty
Forced Fruition
Furnace of Rath
Gaea's Anthem
Imperial mask
Manabarbs
Mortal Combat
Muraganda Petroglyphs
Rites of Flourishing
Root Maze
Seismic Assault
shared Animosity
Upwelling
Wild Pair
Celestial Dawn
Conspiracy
Stormbind
Counterbalance
Frozen Aether(counts all players?)
High Ground
Paradox Haze
Primal Rage
Rule of Law
Telepathy
Rite of Passage
Anvil of Bogardan
Ashnod's Altar
Aladdin's Lamp
Altar of Dementia
Arena of the Ancients
Armageddon Clock(?)
Barl's Cage(?)
Blood Clock
Booby Trap
Book of Rass
Bottled Cloister
Bubble Matrix
Cloudstone Curio
Coat of Arms(?)
Coral helm
Crawlspace
Crown of Convergence
Crucible of Worlds
Crumbling Sanctuary(?)
Cryptic Gateway
Cursed Totem
Damping Engine(?)
Damping Matrix(?)
Defense Grid
Dolmen gate
Doom Cannon
Eon Hub
Feroz's Ban
Forcefield(?)
Gate to the Aether(?)
General's Regalia
Hair-Strung Koto(?)
Helm of Chatzuk
Horn of Greed
Horn of Plenty
Howling Mine
Illusionary Mask
Infinite Hourglass(?)
Ivory Tower
Jade Monolith
Jinxed Idol(?)
Juntu Stakes
Kyren Archive
Lifeline(?)
Mana Web
Mirari
Mirror Gallery
Threading the Gerbil since 1982
last night
I'd like a replay for last nights game because you miss played your proxyed card, eight-and-a-half tails can only give creatures you control protection from white which should have given us the game because you would have taken more damage a lot more damage from thale with my pumps.
well at least I don't feel like that is the hose all special I thought it was... it was like a dirt cheap memnarch
That which is not dead can eternal lie and with strange eons even death may die
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
it's good but not that good
Yeah eight is good but not that good it as I remembered it a defensive card but I couldn't remember it exactly it wasn't until I got home and remembered an arguement I'd already had about eight that I'd remembered he can only target your creatures.
looked it up. it is actually "permanents you control". now that you've mentioned it, i am remembering arguements i've had over it myself. i think it is because of the targeting on the second ability; people read it last, and remember it instead of the first ability.
bring it up at next game. probably everyone will get a rep, and maybe, if people agree, you guys can take a random card out of the shit stack or something.
bring it up at next game. probably everyone will get a rep, and maybe, if people agree, you guys can take a random card out of the shit stack or something.
Threading the Gerbil since 1982
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- Lost Knight
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Fun
Ohh sounds fun.
and if that happens we have all those mistakes we can avoid...
That which is not dead can eternal lie and with strange eons even death may die
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.
My Color is Blue
I value Knowledge, logic, and deceit. I love to pursue wisdom but also to manipulate and deceive. At my best, I am brilliant and progressive. At my worst, I am treacherous and cold. My symbol is a water droplet. My enemies are green and red.