Search found 342 matches

by Guardiankrillin
Sat Jun 21, 2008 5:13 am
Forum: Lamia Atrum Aevum per Christopher
Topic: Location: The Abbey
Replies: 106
Views: 189686

::Abellio clears his throat before speaking.:: "As you know I came from a culture far from here and from a distant past. My culture viewed this time of year as a time of celebration. We viewed it as a time to stand back and celebrate the harvest of that year. This celebration was what I was und...
by Guardiankrillin
Fri Jun 20, 2008 4:14 pm
Forum: Dead Games / Dead Characters
Topic: Knights: IC-Midnight Stroll
Replies: 45
Views: 16652

(although the city map has changed Denton still has been in the area for a year) "of course lets go." ::Denton gives Johnathan a tour of the area and escorts him around. he points out the sights and from a distance points Nick's tower out:: "That is my sires tower, it is ill advised t...
by Guardiankrillin
Fri Jun 20, 2008 4:02 pm
Forum: Lamia Atrum Aevum per Christopher
Topic: Location: The Abbey
Replies: 106
Views: 189686

::Abellio knowing to choose his words lightly examines the situation and speaks:: "I know that I have caused some trouble here. I know that although what I did had its reasons, it was not the affect that occurred that I was looking for. I also know that I stressed a relation between yourself, t...
by Guardiankrillin
Fri Jun 20, 2008 6:57 am
Forum: Lamia Atrum Aevum per Christopher
Topic: Location: The Town
Replies: 87
Views: 122157

::While travelling back to the abbey with Flevotomos, Abellio trys to discern from Flevotomos actions what he is feeling. After which Abellio breaks the silence:: (First Roll Perception + Empathy to discern Flevotomos feelings further) "Flevotomos, may I ask you a question? I understand I was n...
by Guardiankrillin
Fri Jun 20, 2008 6:48 am
Forum: Dead Games / Dead Characters
Topic: Knights: Reckoning Coterie-Denton and Issac
Replies: 3
Views: 1736

(Note Denton is not currently at the haven but when he completes his touring he will arrive to recieve the message.)
by Guardiankrillin
Fri Jun 20, 2008 6:35 am
Forum: Lamia Atrum Aevum per Christopher
Topic: Location: The Abbey
Replies: 106
Views: 189686

::Arriving back at the abbey Abellio places his items in a safe place to later finish his celebration. Hurridly Abellio descends on Malachi's location wishing not to anger his host, any further.:: (assuming he was escorted by Flevotomos) ::When he arrives he bows to Flevotomos:: " I thank you i...
by Guardiankrillin
Thu Jun 19, 2008 7:59 pm
Forum: Lamia Atrum Aevum per Christopher
Topic: Location: The Town
Replies: 87
Views: 122157

::Abellio hurridly follows the summons back to the Abbey.::
by Guardiankrillin
Thu Jun 19, 2008 7:47 pm
Forum: Lamia Atrum Aevum per Christopher
Topic: Location: Woods around The Abbey
Replies: 31
Views: 54011

:: After the final moments of his conversation with Pollox, Abellio relaxes his senses. This in turn ends the affects of Consecrate the Grove. Abellio upsettingly extinguishes the pyre flame knowing that this will make the celebration less meaningful. Abellio cares for his stag who he has keep watch...
by Guardiankrillin
Thu Jun 19, 2008 8:32 am
Forum: Lamia Atrum Aevum per Christopher
Topic: Location: Woods around The Abbey
Replies: 31
Views: 54011

(It is for the purpose of having all the rolls I need completed so that you have extra rolls for different stats ready to go so we are not playing dice roll tag. ****I Hope this mortal/creature believes in some of my characters beliefs. I will find out. This will show my characters throwback to the ...
by Guardiankrillin
Wed Jun 18, 2008 7:51 pm
Forum: Dead Games / Dead Characters
Topic: GurpForge: IC: The bridge
Replies: 97
Views: 32998

"I recon either could be possible if it is a trap there must be a way to subvert it for abstractin things from it. Maybe there is a way we could set our shields to a variable that will allow us to pass thru unaffect'd'"
by Guardiankrillin
Wed Jun 18, 2008 1:47 pm
Forum: Dead Games / Dead Characters
Topic: GurpForge: Character Files
Replies: 16
Views: 6820

I will think about if I want to mess with it.
by Guardiankrillin
Wed Jun 18, 2008 1:35 pm
Forum: Dead Games / Dead Characters
Topic: GurpForge: IC: The bridge
Replies: 97
Views: 32998

"That is a tale I will have to tell my descendants. If something is not there what purpose would it ave' in eatin us."
by Guardiankrillin
Wed Jun 18, 2008 7:37 am
Forum: Dead Games / Dead Characters
Topic: Knights: IC-Midnight Stroll
Replies: 45
Views: 16652

"Outside of the park in twenty minutes would be fine of course." ::Heads through the sewer tunnels to the Park in Nosferatu Territory. When there Denton calls Nick.:: "Nick I have a guest that I am escorting through our territory thought I would let you know. All is in good hands. I b...
by Guardiankrillin
Wed Jun 18, 2008 7:26 am
Forum: Dead Games / Dead Characters
Topic: GurpForge: Character Files
Replies: 16
Views: 6820

Just looking over it not knowing the system would it be Extremely difficult to convert it to the wind type? My attacks would be wind and my weakness would be earth based. Just wondering, By the way I do appreciate the help with my character Cheyne.
by Guardiankrillin
Wed Jun 18, 2008 6:50 am
Forum: Dead Games / Dead Characters
Topic: GurpForge: IC: The bridge
Replies: 97
Views: 32998

::Marcellus "smoky" Hawkard awakes from his rest after battling another insomniatic episode. Looking at the stardate he realises he slept through a full day and a half after his crash. He gets up and prepares to meet on the bridge.:: ::Arriving on the Bridge Marcellus looks tired yet he us...